﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;

namespace ConsoleApplication10
{
    class Program
    {
        static void Main(string[] args)
        {
           /* ArrayList al;

            List<int> l = new List<int>();
            LinkedList<int> ll = new LinkedList<int>();
            ll.AddLast(10);
            ll.AddLast(20);
            ll.AddLast(30);

            LinkedListNode<int> node = ll.First;
           /* node = node.Next;
            node = node.Next;
            Console.WriteLine(node.Next.Value);*/
           /* while (node != null)
            {
                Console.WriteLine(node.Value);
                node = node.Next;*/
            Queue queue = new Queue();
            queue.Enqueue(10);
            queue.Enqueue(20);
            queue.Enqueue(30);
           // Console.WriteLine(deq

                Stack<int> stack = new Stack<int>();

            stack.Push(10);
            stack.Push(20);
            stack.Push(30);


            //Console.WriteLine(stack.Pop);
            Dictionary<string, int> dict = new Dictionary<string, int>();
            dict ["hello"]=23;
            dict ["test"]=100;
            Console.WriteLine (dict["hello"]);

            byte b = 0xFF;
            Console.WriteLine(b);
            short a = 10;
            ushort a1 = 10;
            bool
            
            
            
        
    }
}
     class MyClass
            {
    public int a;
    public int b;

            }
   strust MyStruct
            {
    public int a;
    public int b;

            }

}
}
